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Reverie World Studios Forums - View Single Post - A Beginner's Guide to Level Design
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Old 06-19-2013, 09:57 AM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
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That part is very complicated and requires our exporter tool and lots, lots fine-tuning.

If you are a good 3d aritst with good skills in 3d Max - I can provide in info, or you might as well consider landing us a helping hand in making new units (no time commitment)

Either way - let us know how good you are with this, and Mark A - our artist could post a tutorial.
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