Originally Posted by Laradon
While the balancing is turned to stamina and damage, I think it's the range increase that did this. Units get multiple hits by different bladestorms, making the ability x3x4x5 as powerful.
for now i added a cooldown so ppl cant use ability more than once every 15 sec, and removed 50 dmg, also augmented stamina .
than i am gonna test if range is an issue , or if there is any problem regards multiple soldier hit a target together an add more whirlwind dmg.