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Reverie World Studios Forums - View Single Post - Generating Novel Battle Maps
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Old 04-27-2013, 09:30 AM
Brian Shingles's Avatar
Brian Shingles Brian Shingles is offline
Developer - Lua Coding
Join Date: Mar 2010
Location: Somewhere in England
Posts: 817
Brian Shingles is on a good road to success

The regional maps for View and army vs army PvP are randomly put together from smaller map segments. There aren't a huge amount of map segments for each region, which is why the maps start to look similar.

If players want to design new map segments that fit in with the region, I'm sure we could include some of the better ones in the game.

A competition for this might not be a bad idea. I'm sure we can run one in the near future.

This is a segment used in Southmont. It has some markers on there for spawning creeps and setting AI patrol paths.

This is an example of a map segment with a small fortification that might appear randomly as well.

If anyone wanted to play around with designing something, as long as the map is the same size as these ones, has the same edge elevation and uses the same terrain texture, it will fit in with the other map segments we use.

Last edited by Brian Shingles : 04-27-2013 at 10:20 AM.
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