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Reverie World Studios Forums - View Single Post - PATCH # 9 - Balance Part II
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Old 04-27-2013, 08:28 AM
Call4God Call4God is offline
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Two concerns of mine with this latest patch.

First and far more important, is that Bladestorms are god-mode. Even just a handful of the NPC randoms on the "view area" map took 3 groups of level 10 swordsman(70/90/90% resist) down to less than half health almost instantly.

Second concern of mine, is if knights are still worth their weight. Swordsman in battle line+shield wall have more HP and much better resists, and move at almost the exact same speed. Knights do slightly more damage per model, but the lower amount of them cancels out any damage bonus the individual models had. As it sits, knights only real bonus is the heal, which has been super nerfed as I understand it, so I have to wonder if knights really have any place in a human army other than looking cool?
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