Originally Posted by Brian Shingles
The timer was recently changed in attacks on player towns. If the timer runs out, the defender is declared the winner.
The attacker must capture the enemy keep (have units near the Town Hall/Settlement/Grand Hut for a period of time) or defeat the enemy units.
but if the attacker kill enought units to lower the strenght of the defender army under his str he still win no ? otherwise win vs city become a too hard task, defence give an edge, attacker is forced to attack. and is forced to conquer also hall ?