Username:    Password:    Remember Me?         

Reverie World Studios Forums - View Single Post - PATCH # 8 - Balance Part I
View Single Post
Old 04-22-2013, 07:09 AM
vicious666's Avatar
vicious666 vicious666 is offline
Game Balance Designer, QA
Join Date: Jan 2010
Posts: 263
vicious666 has a default reputation

Originally Posted by Ithilieninho View Post
I think you've screwed up the hp adjustments. I have several units that are ten times what they used to be, if not more.

My ogres/dragons/heroes now seem weak.

I appreciate you adding new heroes btw. I'd love to see a couple of long range ones (think Legolas in the Battle for Middle Earth-games).

Pre patch the hp display showed only the hp of a single soldier in the battalion, instead the overall hp of the entire batallion together.

So if you unit was 15 foot knights lev 20, the hp displayed was 2050 (hp of 1 single knight full hp upgraded) instead 2050x 15 = 30750 like is now
Vicious666 Game Designer Lead QA
Gameplay Balancement Dev

DoF KW race and units guide
Reply With Quote