I don't really want the crowns and stuff. Nevertheless:
Range units are OP are the moment. As infantry/cavalry closes by, they'll fire horizontally, making all the projectiles deal massive damage. And even when in melee combat, they'll keep firing and overpowering said units.
I'm suggesting a second damage attack, melee only, for ranged units, so this issue is cut off. It's kinda funny to see how easily I broke a whole mounted knight charge with a few crossbowmen.