Can anybody tell me how to open, create .dfm files? I assume this is the model/mesh file? Does RWS use a special plugin for max to import/export these files? Like TES games use .nif files and nifskope/plugin?
I'd like to make new art assets for DoF, is this supported by the devs? Would RWS consider using selected user made content in their game for all to enjoy, if it met their standard and fit with their game?
Here's 3 models I made for Oblivion when I was learning how to use 3ds max: