Originally Posted by Zvonzi
I think they tried to make it more "realistic". That second represents time that is needed for your command to get from your "HQ" to your soldiers on the ground
That is understandable. Total War for instance has an audible response the moment you give an order, but the units need a second to start moving. This game really needs that. I thought I had latency or that the game was still in beta because of all the weird problems I have. Really hope they get some fixing into the game now that it's gotten much attention on steam.
I like the atmosphere of the game, and would like to see these problems solved. It would definitely give a major boost to how the game feels.