Username:    Password:    Remember Me?         

Reverie World Studios Forums - View Single Post - Patch # 1.3.2 - First Event Patch!
View Single Post
  #5  
Old 11-24-2012, 10:36 PM
Onomas Onomas is offline
Human Sect:
Swordsman
 
Join Date: Oct 2011
Location: East Coast, USA
Posts: 80
Onomas has a default reputation
Default

Quote:
Originally Posted by Konstantin Fomenko View Post
Patch is Live!

Patch # 1.3.2

:::::Major Fixes and Additions:::::
-Visually Enhanced Orcish Homelands
-Visually Enhanced Orcish Homelands
-Visually Enhanced Orcish Homelands
-Visually Enhanced Darssen Stronghold in Siege mode
-CoOp Sieges now liberate the town for both players on victory

:::::Minor Fixes and Additions:::::
-Dragons in Siege maps will only start attacking after 30 seconds
-CoOp Sieges Dragon AI is now enabled
-Fixed resources storage issue - dropping resources over 9300
-Fixed the bug with Heroes gaining 100% resistance
-Old Heroes with 100% resistance will remain active until next patch
Not working. I have 2 quests i am doing. Soon as i enter the quest a dragon is right on top of my army spawning and sets them on fire. I lose half the army before i can even move them. Have to exit as fast as i can. Happened 3 times, after paying healing costs, losing lvl 7+ troops, and buying new ones i said screw it. I personaly can not wait until this is over.

I know dragons are tough, but 3-4 per map? Right on top of your spawning army? Im not asking for an easy route, but you cant fight off a dragon if half your army dies from fire balls within first 15 seconds and no time to move them lol.

And resources still not saving, and with 3 armies getting trahed in 10 seconds or less by a roque dragon, hard to keep my armies at full strength with no economy rolling lol. And my gold mines are not regrowing, but my stone mines are..... odd.
Reply With Quote