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Reverie World Studios Forums - View Single Post - Unfair Disconnects
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Old 10-28-2012, 12:27 AM
Novakiller Novakiller is offline
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I think a better solution for pvp protection would be better, the one in place is a HELL of a lot better then having non at all from what it used to be, but seems as you guys are going or should be going onto steam in the near future, and trying to attract a lot more playerbase, i think paying pvp for few hrs, or few days with all your influence points might deteer ppl away rather then attracting, as its not really opting out of the pvp, and players like the option to pve or pvp. The current mechanics are better then no option at all, but after all this it still feels like placeholder, i know a lot few players that dont play this game as much as they used to because they hate the current "paying" for pvp protection mechanic, and then you end up getting what the OP posted here... a mess.... Just saying, might need to think of a way how pvp and pve works when this hits steam, dont want you guys to get blasted by players extremely frustraited they cant do their missions because their constantly forced into pvp...
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