So basicly the other Player Force Crashing the Process wont lose anything despite Paying Off
and to prevent people from using this to create ressources this way the Winner will also not receive any Reward.
But that also means that people can Exploit this to prevent the Loss of Ressources
Maybe it would be better if the Server could safe the Status of that and then deduct the losses properly when the User Relogs
that way it could not be abused because the loser would always pay his losses no matter if he crashed the process or got disconnectet unintentionally
I know other Games even use a System where the Game is haltet for about 2-3 minutes allowing a User to Reconnect so he can even try to restart the Game and then rejoin the Battle and prevent a pay off or penalty
but well thats antoher story
I.ll not mix in too deep into this :P
at least not before February when i got my Exams behind me :P