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Reverie World Studios Forums - View Single Post - Put the MMO in this RTS
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Old 08-12-2012, 08:20 PM
Farenheit Farenheit is offline
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Default Put the MMO in this RTS

Before I start ranting I wish to thank the Devs for a great RTS. I wish I could say an MMORTS.

I honestly can't see why this game has MMO in it. Aside the fact that you can play online with or against other players, I can't see why you'd call this an MMO.

There is not an ounce of idividuality in Dawn of Fantasy but the way you place your buildings.

Please, Devs, show some interest towards cusomisation. If you need an example, take a look at Mark Of Chaos (Warhammer RTS game). That game is more of an MMO than Dawn of Fantasy is right now.

So, I guess what I'm trying to suggest is to add more visual options for your hero and for your troops at least. People love that crap.

I'm aware the game is still in need of major fixes but come on, one feature per patch, no matter how minor.

Currently the hero is just a single unit that has no special use aside being an intermediary between the player and NPCs (and to boost army strength).

I don't know about other people but I sure would love this game 10x if you added something like:

- Basic troop and hero customisation, such as different troops, not just the same troop cloned (see Mark of Chaos).
- Visual upgrades, for example upgrading troops alters their look and taking it further, perks per level, for example upgrading a siege tower with spikes or something actually shows those spikes on it.
- Hero inventory (with visual effects). We all know people in MMO like loot, add this to your game, I beg you, it will further the MMO feel. Look at Spellforce, they got the idea right and they aren't even an MMO.

And there are a lot more things I'd love to say but I think this is enough for now. Remember, I'm not demanding for these changes to recieve priority, like I said I know there are many more issues that need fixing, but please start, slowly. to add things like these, MMO things.
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