The pathfinding update is still planned and in the works, but as I`ll explain bellow we had to divert our resources away from it. We will be working on other cool stuff for the rest of the summer as well - so patching didn`t completely stop - I should have phrased my original reply differently

. But - we had to slow down the rate of updates, as myself and other staff concentrate on more marketing oriented activity.
After spending half a year greatly improving the game from the state the publisher released it in, it`s not "that bad" for new players (granted it`s still missing long term playability). And in order to get more work force committed to DoF - not only for fixes, but also new content - we need to get a smooth stream of new players going first. Next week we`ll announce more details on this, including a new distributor for the game and some other info.
Also we have another high priority right now - making updater work perfectly and creating a new simple installer for the game - this is expected next week.