I guess the hope of the first idea was a little ambitious in my honest opinion
- However, good to see you've read my post and responded also - something often overlooked by games companies.
August would be sooner that i had thought for magic to be intergrated into the game, i'm quite anxious to see how this is implemented.
Well, i'm studying game design at university atm, and i've got many ideas for games that i always talk about to my friends so on, some are crazy and others just simple improvements that often get overlooked. Though not the greatest idea i think you've hit the nail on the head with the "random unselectable peasants/works" idea - nothing to crazy but just enough to give the impression of more going on.
Thanks again for taking the time to reply, keep up the good work..