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Reverie World Studios Forums - View Single Post - Visual representation of high leveled units
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Old 03-09-2012, 11:35 AM
Sokkur Sokkur is offline
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Join Date: Jan 2011
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Default Visual representation of high leveled units

I know it has been said before but I think that high leveled units should look different from low level units. I don't mean changing units on every "level up" but maybe like every 3 levels or so. That doesn't mean that additional visual armor/weapons has to be added on every visual change. The change could include for example added tattoos on unit's armor/weapons/skins and so on.

I think some type of system similar to this could really add to the atmosphere of the game.
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