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Old 05-28-2008, 04:07 PM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
Join Date: May 2007
Location: Canada B.C.
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Quote:
Originally Posted by fyro11 View Post
Btw, I feel pretty embarassed not being able to use the correct terminology, i.e. the Shroud and Fog of War, moreso because I hail from a RTS-gaming background.
No problem, people probibly call it a bunch of otherstuff also ( shroud= unexplored area; unseen area{ if units cant see it}=fog of war.), but yea those terms are what I know it as in the SAGE engine atleast, (c&c 3, generals, bfme2) and most comman in most games.
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Bugs aren't the problem, figuring out how to fix them is.