Username:    Password:    Remember Me?         

Reverie World Studios Forums - View Single Post - Lost my Green Dragon?
View Single Post
  #9  
Old 02-06-2012, 01:45 PM
ian1246 ian1246 is offline
Junior Member
 
Join Date: Feb 2012
Posts: 13
ian1246 has a default reputation
Default

Just crashed again:



LOGONLY: SCN CallBack.SetArmyAttribute(armyID=2,attrName=streng th,newValue=92.505)
LOGONLY: Scn CallBack.SetArmyState(armyID=2, newState=normal, data=nil)
LOGONLY: CallBack.ObjectSelected(objectType=army, data1=2, data2=nil)
LOGONLY: WorldMap.SelectArmy(armyID=2)
LOGONLY: CallBack.UpdateActionButton(buttonName=view, enabled=true, data1=Southmont, data2=-1, data3=Men_1_4x4, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=split_army, enabled=true, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=pitch_camp, enabled=true, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=discard, enabled=true, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=start_pvp, enabled=true, data1=Southmont, data2=AIHomelands/Men/1/Size, data3=Regions/Men_1_4x4, data4=-1, data5=nil)
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=22, attributeName=CurrentlyGathering, newValue=wood)
LOGONLY: CallBack.BattalionAttributeChanged call for CurrentlyGathering ignored!
Saving Outer
LOGONLY: CallBack.ObjectSelected(objectType=nothing, data1=nil, data2=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=view, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=split_army, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=pitch_camp, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=discard, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.UpdateActionButton(buttonName=start_pvp, enabled=nil, data1=nil, data2=nil, data3=nil, data4=nil, data5=nil)
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentTime, value=10.217)
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentSeason, value=2)
LOGONLY: SetGameMode(mode=mmo-homeland)
LOGONLY: SCN CallBack.WorldMapClosed(name=nil, x=nil, y=nil, noFade=nil)
LOGONLY: MapGUI.Show()
LOGONLY: Playing Sound Sound/vo/men/economy/worker_idle_2.ogg For Player 1
Saving Outer
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=37, attributeName=CurrentlyGathering, newValue=wood)
LOGONLY: CallBack.BattalionAttributeChanged call for CurrentlyGathering ignored!
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=39, attributeName=CurrentlyGathering, newValue=stone)
LOGONLY: CallBack.BattalionAttributeChanged call for CurrentlyGathering ignored!
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentTime, value=10.233)
LOGONLY: CallBack.SetLocalPlayerValue(playerID=1, key=CurrentSeason, value=2)
Saving Outer
Reply With Quote