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Old 02-06-2012, 01:21 PM
ian1246 ian1246 is offline
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Join Date: Feb 2012
Posts: 13
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Well it just crashed again.

Last couple of sentences from log 1 file:

LOGONLY: Playing Sound Sound/vo/men/economy/worker_idle_2.ogg For Player 1
LOGONLY: Leader Assigned for Men-Units-Swordsman Battalion at location: 4724.1, 3470.2
LOGONLY: Leader Assigned for Men-Units-Halberdier Battalion at location: 4724.1, 3470.2
LOGONLY: Leader Assigned for Men-Units-Archer Battalion at location: 4724.1, 3470.2
LOGONLY: CallBack.OnReceivedChat(TimeStamp: 20:17:17, Sender: ian1246, ChannelId: 1, Message: brb, about to do a quest lol)
LOGONLY: Leader Assigned for Men-Units-Maceman Battalion at location: 4724.1, 3470.2
LOGONLY: CallBack.OnReceivedChat(TimeStamp: 20:17:32, Sender: Nealise, ChannelId: 1, Message: Good luck! I still haven't left the homeland yet.)
LOGONLY: CallBack.OpenDialog(MessageText=!SMALL!- SIR LENTOTH: The enemy is here! Quickly! Attack! Attack!, Choices=[!CENTER!- Continue -], WaitTime=nil, TriggerToEnableName=, TriggerToResumeName=Ambush1)
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=13, attributeName=HitPoints, newValue=8938)
LOGONLY: CallBack.UnitHealthsChanged(playerID=1, battalionID=13, NewHealthsAsBarString=[600|600|600|600|600|600|538|600|600|600|600|600|60 0|600|600])
LOGONLY: Playing Sound Sound/vo/men/combat/player_units_under_attack_3.ogg For Player 1
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=34, attributeName=HitPoints, newValue=5166)
LOGONLY: CallBack.UnitHealthsChanged(playerID=1, battalionID=34, NewHealthsAsBarString=[5166])
Running Actioner "77" for player 1
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=34, attributeName=HitPoints, newValue=5057)
LOGONLY: CallBack.UnitHealthsChanged(playerID=1, battalionID=34, NewHealthsAsBarString=[5057])
LOGONLY: CallBack.BattalionAttributeChanged(playerID=1, battalionID=34, attributeName=Exp, newValue=25)

Not sure if that helps? lol
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