Originally Posted by Konstantin Fomenko
Patch is Live
Patch # 1.1.7
:::::Major Fixes and Additions:::::
-NPC Town Diplomacy system for Online Kingdom
-NPC markets can`t be used until trade agreement is signed
-Political set-up for the worldmap with relations between realms and regions
-Fixed a major bug that caused armies to loose units after combat
-Units now display their current job on their selection icons - for workers and regular units
-Fixed Out of Sync issue with Dragon Firewall ability.
:::::Minor Fixes and Additions:::::
-Change chat font size to small, normal, large. And fixed visual bug with small and large font
-Advisers who accidentally die will revive on reloading the homeland
-Fixed Town Wall layer not displayed correctly on the worldmap and profile window or login screen.
-Camera max zoom out increased by 15%. We are testing this out - please provide feedback
-Fixed Chat switching to System channel on loading remote scenarios, or disapearing
-Added an Option for Chat to SlideOff when changing Zones, it provides a nicer visual but is less functional.
I will be playing more DOF now- ever since my EYE cybermancy character got the level RESET bug from 33 to 1.....i just have no urge to play it anymore.
---And finally: npcs have a bigger role- so glad. If only they could siege us ;P