Or make a time limit.. after it dies, it needs 24 or even 48 hours to return.
Let it cost much ressources.
So much other options instead of permanent death but increase the damage when they die.
Another question: This patch again looks great. But I still have problems: First, always when I start the game, the updater makes 1 file update.. even after starting 10 times. Second, still the performance. And when selecting much unit the game still gets massive lag.
So I want to ask: When will these things be solved?
Donīt get me wrong. You make much and good work, but for me the game is not playable when it lags so much with selecting units or fighting random encounters on the world map
Looking forward to see more good patches from you