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Reverie World Studios Forums - View Single Post - Worker Issues - Peasant, Labourer, Maraurder,Dwarf Miner, Female/Male Warden glitches
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  #26  
Old 12-28-2011, 12:20 AM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
Join Date: May 2007
Location: Canada B.C.
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Quote:
Originally Posted by Neinth View Post
Gonna call this a worker issue,though i dont really think it is,think its possible all units,or ranged units.

Screenshots show 2 units,a lvl 5 and a lvl 7 female warden.Lvl 5 has much faster ammo recharge than the lvl 7 has,cept it shouldnt,should be the same.this happened after i brought them into my palisades to be healed/revived after some sneaky trebs and those damned spike traps lol,as sqaud filled the times on all of them started changeing.

This started after todays patch,possibly tied to the other post about units lvling/de-leveling.

Starting to wonder if my install is screwed,i seem to be only one with issues worth posting about.Please someone post after me.

thats not a bug, the fletching rate increases greatly when battalion is idle.
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