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Reverie World Studios Forums - View Single Post - Level Design Issues - Town Balancing, Impassible Area, Wierd Looking Locations e.t.c
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Old 12-21-2011, 07:57 AM
Neinth Neinth is offline
Elven Sect:
Mounted Grand Master
Join Date: Dec 2011
Posts: 356
Neinth is someone to look uptoNeinth is someone to look upto

In region view,using the largest palisade camp,units get stuck inside/around the tents and buildings,and if you use those stuck units groups,you'll spend ahlf the time sending them back to where you wanted them,as they'll keep trying to regroup to the stuck ones.

Can do the same thing in the npc's little camps,they will get stuck inside there on the tents or the pikes and rest of unit will try and group near them if you leave em idle long enough.

Again in region veiw,theres some npc camps melee units cant get into,two that stick out is one to the east corner of map,its on a very steep hill,and one to the west of the map,its on flat alnd,but melee units cant get into it.They both appear to have entrances though,just cant get into em,but ranged units can just pick em all off safely,because the npcs cant get out either.

Ok weird looking locations,swamp city for elfes,i get these yellow lines radiating under the water,would like to say its something to do with the light source from day/night,as the lines move/flicker and are not always there.It's only on the water though,so possible turning water qaulity up will fix,will try that.