Groups should persist with the army there in. Its annoying at the start of a battle having to remake the same groups. Formations also should persist.
Skip all cutscenes setting so don't have to press space every time.
Surrender is free if both sides agree to remove stale mate.
Being able to carry enough gold to surrender without it ticking down.
Way to name the armys and rearrange the top icons.
Fights base just on army stats is bad. You get noob vs pro so add a rank multiplier with more wins.
Cut gold farming. Too easy to rebuy everything. 10k for a black dragon every 3mins is a bit much.
Increase training and mercenaries cost. Instant buying a army and ranking make losing meaning less.
Decrease influence gain from quest and pvp. Its to fast it should be harder.
At the moment i repeat the 10k dragon and stop at 50k and buy a army and rank instant. I have 3 lame armys 100/200/300 and a army to supply replacements so farming pvp influence is quick. The game feels much quicker and easier than it should be.