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Reverie World Studios Forums - View Single Post - Level Design Issues - Town Balancing, Impassible Area, Wierd Looking Locations e.t.c
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Old 10-09-2011, 10:29 AM
nuraiel nuraiel is offline
Human Sect:
Join Date: Oct 2011
Posts: 35
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I noticed that if you build Hoardings on stronger curved human walls, they often look very awkward and their supporting beams go into the air in front of the wall.
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