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Reverie World Studios Forums - View Single Post - possible bad design or bug
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Old 10-08-2011, 03:07 AM
White935 White935 is offline
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Join Date: Sep 2011
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Originally Posted by Alex Walz View Post
It's more there for aesthetics to nicely close off the wall segment, but I'm sure we can elevate the terrain underneath to make it taller.

That world map interface is more worrisome. Do you remember when that came up?
thats from PvP connection failure. (aka before the actual battle begins) i've gotten it a couple of times
"Orks is never beaten in battle, if we wins we wins, if we die we die so it don't count as beat, an' if we runs for it we don't die neither, so we can always come back for another go!"