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Reverie World Studios Forums - View Single Post - nomads and wildmen
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Old 04-29-2008, 02:06 PM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
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Quote:
Originally Posted by jarroll View Post
Another suggestion..

Big one first - how about a race which does not build cities but has a nomadic type lifestyle, therefor they would have wagons instead of houses, and would probably rely on warfare/looting for much of their gear - this might need a really big map to pull it off well.

Similarily would some unexplored areas be inhabited by 'wildmen' who might join/need to be defeated before that area can be exploited/settled?
The closest side to what I can see in relative to what you are suggesting are the orcs; they are more in the raiding and pillaging fraction.

(Not totaly sure, things may change.)
There are creeps, AI camps and bandits, rouge orc hordes, an alone Ogre guarding junk it’s collected, or it may guard a few gold mines even. There will be many things to fight and kill all over the map.
We will also have probibly some quests for you to do that can be very fun while you build your massive empire.
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Last edited by Joseph Visscher : 04-29-2008 at 02:09 PM.
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