Originally Posted by Magicus
I'll have a go probably in 3 or 4 months time after the game is worth the money (patched well enough to not to cause problems and frustration) and provided it's what I'm looking for (not a money drainer designed to suck me dry). A lot of promises and great plans that I hope will see fulfillment.
I also hope the requirements for low-end machines come down a little because currently this game is a looking at limited player base (comparatively limited, probably around 2-3000 active players during peak hours, and that will require appropriate server management also, I'd like to see how devs approach server issues first) as interaction is the biggest forte in online gaming. It's not difficult graphics/AI-wise taking into account massive scale RTS' from the past and certainly not impossible.
More importantly it's about sustaining and financing the development of this project from current and prospective owners that worries me because I've seen too many LOTROs and Runes of Magics (cunning money drainers) and practically no Guild Wars (genuine purchases) aside from the original GWs.
For now - have fun and goodbye - and good luck with the project.
lol money drainer?and where do you see that?