Originally Posted by Konstantin Fomenko
Just think about it - every two of your units which enemy kills gets them a unit of their own. As a result - we expect to see:
-fewer, but much more epic battles – players will be careful to only start a battle if they think they can win, or have no other choice.
-from time to time even 1 battle which will decided fate of the game. 3 players on 1 side and 3 on the other, 6,0000 units total after 10 minute build-up, come to face each other. Hell yeah
-and this renders any "unit spawning", or other mass production strategies useless.
UHUUHUH I can't wait for this game