Originally Posted by Ryan Zelazny
So needless to say your pop limit should be quite high, it's not going to be 200 like WC3.
Uh, WC3's pop limit was 100, and most units cost 2-3 pop points, so the actual unit limit was closer to 30 depending on what kind you were making.
Anyways, I'm glad to hear the population cap will be sufficiently large. Naturally the exact number should be subject to change based on what works best for gameplay and for the majority of systems so they can actually run in smoothly.