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Thread: Unit Limit?
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Old 04-20-2008, 10:55 PM
Ryan Zelazny's Avatar
Ryan Zelazny Ryan Zelazny is offline
Reverie World Studios - Advertising Art Director
Join Date: Jun 2007
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We haven't set a pop limit yet, this wont be set until we have all factions playable in our build and we can experiment on how the pop limit affects the system performance and game play.

I can say that the engine at it's current state does support over 1000 units on screen, which is pretty much as many as you can actually fit on the screen. So needless to say your pop limit should be quite high, it's not going to be 200 like WC3.