While I am not at liberty to completely expose our approach to MMORTS yet, I can say that our approach is fresh, and haven`t been tried in any other MMORTS yet.
Our approach is similar to what Guild-Wars did to MMORPG - you still get a feeling of MMO without the monthly fee.
As for "cyber nation" element, in my opinion players care much more about intensity of gameplay - that "cyber nation" approach allows - being able to attack anyone they wish, be it with allies, or by him/herself, at any-time. Instead of being restricted by geography.
However, how complicated can it be to fool players into assigning them a place on a world map which they think belongs only to them?
I got a feeling I just confused you guys even more about what we had plan, if so I apologies.