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Reverie World Studios Forums - View Single Post - Diversity to gameplay, to game objectives + Troops prod AI
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Diversity to gameplay, to game objectives + Troops prod AI
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04-19-2008, 10:38 AM
LordSlayer
Senior Member
Join Date: Apr 2008
Posts: 306
Quote:
Originally Posted by
Puppeteer
the unit cycle that Aoe3 had, whereby you click a button and the unit queue is repeated
Might be good but then it advantages people that make only 1 type of unit instead of trying to evolve to their needs.
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