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Reverie World Studios Forums - View Single Post - Micromanagement in battles
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Old 06-03-2011, 11:46 AM
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Default Micromanagement in battles

As the title suggests, will there be a lot of micromanaging in battles. I read about the awsome mage battles this game has but wonder how it's handled. In the features section it says it takes a long RPG type progression to really get into the magic. Is this just for mages or do other unit types have special abilities that they must train for or "level up" too?

This game looks simply amazing and I hope the mechanics are fairly intuitive and easy to pick up. I hate feeling limited in what I can do in a battle because your focus needs to be spread around the entire battlefield.

Also hoping/looking forward to getting in to the beta!