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Reverie World Studios Forums - View Single Post - Diversity to gameplay, to game objectives + Troops prod AI
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Old 04-17-2008, 01:34 PM
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Joseph Visscher Joseph Visscher is offline
Reverie World Studios - Lead Level Designer, Senior Gameplay Programmer, 3D Animator, 3D-2D Artist.
 
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There’s already is AI built into the workers of dof for gathering resources, so there won’t be to much micromanagement, for your workers; it should be farley easy, it’s not going to be like tasking your workers on every single tree, they will go to the next nearest tree on their own. Lol.
But it will still be upto you on how many do what, I do not believe we will have AI that will automaticly move lets say 10 workers logging wood to go mine some gold if your running out of gold.
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Last edited by Joseph Visscher : 04-17-2008 at 01:37 PM.
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