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Reverie World Studios Forums - View Single Post - Diversity to gameplay, to game objectives + Troops prod AI
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Old 04-17-2008, 02:15 PM
Ovocean Ovocean is offline
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Join Date: Apr 2008
Location: France
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Err, actually all of my arguments applied to the concept of an AI taking care of producing presets of troops. I've really not said much about automation of the economy.

This said, I think I would agree with you. I need more info on what has been done as to "automating" micromanagmt of the economy in DoF. You seem to know more than me on that topic.

Edit : Argh, the discussion is starting to be a little complex, so back to the start: If you want me to play to this game with great pleasure, give me an AI that will help me manage some part of the game. It's my personal taste. It's not fun for me to be inundated with one thousand tasks; I like the Stragety part of the game, so give me time to think about good strategies.
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Last edited by Ovocean : 04-17-2008 at 02:30 PM.
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