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Reverie World Studios Forums - View Single Post - Diversity to gameplay, to game objectives + Troops prod AI
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Old 04-16-2008, 02:51 PM
iceblast iceblast is offline
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Quote:
Originally Posted by Joseph Visscher View Post
This is a R.eal T.ime S.trategy game and muti-tasking is what separates the pros from the noobs and is the back bone of the RTS Genre. If you can manage your resources and your army at the exact same time and the other player cant, you will have the upper hand in defeating his army, or defeating his economy. In any other RTS you will see this, and if you don’t, trust me it will get boring very quickly.
i agree getting the ai to do the economics is been a big ***** and not playing the game properly.
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