Thank you for answering.
My informations are from this page :
http://dof.reverieworld.com/features.php
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Combines the complexity of nearly a dozen gathering possibilities, different for each race
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Ok... my bad, I'm mistaking gathering possibilities for resources... i'm not a native speaker,that's why
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Each player's Stronghold features hundreds of buildings that look and behave like a City-Simulation game, but without any micro-management
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That's for the micro-management question ...