Originally Posted by Konstantin Fomenko
I am glad to say that we are aiming way lower. Even at this point at development:
CPU: Dual 2.4 Ghz RAM: 1 GB, VID: 7800 GForce
CPU: Anything Dual, 1.8 Ghz+. RAM: 1 GB. VID: Anything with 128mbs of visual memory, and Shader V2 support.
This is not official info, just what runs the game right now.
Wow really? Interesting.
Then again...i cant see several 1000 units on screen at once with siege and arrows and fire and flames and soot and smoke and debris and destruction of walls and buildings and chunks of wood, rock, metal, flesh flying around back and forth, wont take some performance hit on that kind of system at max settings w/ 1280x1024 + or w/e
But that would be quite an achievement though...
BTW, wheres this other new video preview we were supposed to get like...3 or 4 months ago? Not to rush anything but, you did mention one