At the same time your starting to see certain studios that are starting to appear that work on longer projects. These include, Valve, Maxim, Blizzard, Infinity Ward, Relic and other great studios that take lots of time to create one single product and are never hampered for taking as much time as they need. A similar division in industry studios already occured in the film industry long before. Developers now must prove to producers that they can put out on a time frame before they are given free raine to create what they want.
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