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Thread: Peace treaties
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Old 02-23-2011, 11:27 AM
NobleIre NobleIre is offline
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This wouldn't seem to have a point to me (as you could make such treaties out of game anyway); unless: you could stipulate conditions for signing the peace trip. For instance, if you make war with someone and they propose to trade you X resources, etc., in exchange for peace.

But I don't really think there should be a system in the game for punishing people who break treaties. I believe that other players could attack them regardless of a treaty system, etc. But a 'treaty' to cease hostilities for x amount of time in exchange for resources would be cool - if unenforcible. (I.E. I wouldn't want the game to force them to actually adhere to it.)
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