Originally Posted by NobleIre
However: Perhaps there could be a 'waiting' feature. Basically a sort of 'pause' that would enact in the battle when someone disconnects and which gives them a preset amount of time to reconnect. Say - 5 minutes. They get disconnected and have five minutes to reconnect and resume the battle - if they fail to do so then it is a 'loss' just as if they had declined the fight to begin with.
I believe that is one of the top contenders for the current system--or at least, one of the most logical contenders
. Ultimately, I don't think we have much to worry about. The Dev team and their minions are veteran RTS players and know that any system the put in place has the potential for abuse. Fortunately, they also have the knowledge and means to properly safeguard against those abuses.