Originally Posted by franticdaz1
i have seen a lot of info on players attacking your homeland. i think there should be npc's that seige your homeland or atleat raid your mines, farms and setup camps for you to destroy.
Some semblance of NPC raids and what not is likely implemented in-game just because of the strategic value to doing so - but I refer you to one glaring example of this going horribly wrong in an RTS game: Battle for Middle Earth 2. The AI in that game would, for the most part, ignore your armies and just waltz over to your farms/mines/lumber mills, destroy them, and move on to the next one. This made the AI maddeningly frustrating to play against since you knew going into it that enemy armies wouldn't battle you - they'd just raid you like there was no tomorrow.
Maddenning, MADDENNING I tell you!
So to the DoF devs... please... don't let NPC players go overboard with that raiding business. It might work in war - but hey, gaming first here.