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Reverie World Studios Forums - View Single Post - Better seige battles!!
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Old 02-08-2008, 03:27 PM
Konstantin Fomenko's Avatar
Konstantin Fomenko Konstantin Fomenko is offline
Reverie World Studios - Producer & Design Director
 
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To Darwin:

We tried to compensate for these problems in the following way:

-Corpse looting. If the attacking player wastes his units, and hundreds of them die on the walls, or near the wall, defender would get his peasants looting the corpses - and income from that is huuuge.
-Player`s inside the castle would still have access to resources, yes it will be significantly less, but it`ll give defender a chance to survive until his Allies can help, or he can prepare to counter attack.
-Since wood and stone is hard to come-by while under siege, defending player will mostly be able to build infantry/cavalry force. Which in turn will force him to ride out and take the battle outside.


So yeah - there are ways out.
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