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Reverie World Studios Forums - View Single Post - Restrictions in skirmish
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Old 01-29-2011, 06:27 AM
myashin myashin is offline
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Join Date: Jan 2011
Posts: 11
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I dont think removing units would be of any use, it would only dampen the game, maybe if mages are hard to balance they could be split into more sub classes of mages for example: clerics that support, battle-mages that lay down offensive spells,sorcerers that give defensive spells and maybe immobilize enemies forces for a short time(elves root, humans iced ground, orcs hmmm maybe dew?)
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