Great Idea, It does make the game feel more in depth. But I would say make them more "loose" than previous games? Like Warhammer did a pretty good think with Public Quests, But they just repeated and only effected the small area they were in...Then you've got RIFT coming out soon, Which has it going on with random events, But they will happen everywhere/no where, All over the place all the time, Or in one place at one time...But I could see the same thing happening getting old quick. So DoF should make it a mix of events, With different variables. Probably a difficult thing to accomplish quickly and easily, But a GREAT end result? Maybe? Maybe Not? I could be missing something.