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Reverie World Studios Forums - View Single Post - Fantasy Friday XLII - Scenario Design Editor Part 2
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Old 09-05-2010, 03:18 PM
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Wouldnt this kind of improvisation cause optimization issues? Loading full 3d objects still has to be done, even though they may be shrunken in size and other dimensions.

But really nice ways of improvising though. I find this article very useful as I'm planning to actively get into level design soon, particularly with DoF as a start.
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