Originally Posted by Geomancer
Some interesting ideas, but from a company standpoint I'm not sure where this would go. You say that you want utter destruction as an option - I suspect that you expect to do more destroying and less being destroyed. That's fine, but if you're one of the destroyed and you don't like restarting, that's a lost player for the company.
Actually, I consider myself an honor-gamer. I suspect that in this game I would be relatively passive until I found a suitable alliance that kinda takes on a protectorate role. I'm not the girefer type if this is what you were thinking. Like many, I would probably get squashed in a hardcore mode unless I was to rally some friends together and form a tight-knit alliance of like-minded people who know strategy.
I still would prefer Hardcore as I believe there would be a greater emphasis on alliances and communication. It can be argued that a Hardcore mode actually enhances Dawn of Fantasy's player community.