Originally Posted by Aametherar
I think they'd be good if they were a short term disaster but gave a long term benefit, like increased stone mine production from volcanoes. Increased crop yields from hurricanes. (after the initial damage of course).
Is this really worth the time and effort? I'm quite happy with the seasons and their advantages & disadvantages, they're dynamic enough for me.
Although we haven't heard much about magic, so earthquakes and hurricanes (albeit to a lesser extent) may be endemic to those spell schools. That might be overpowered, but you'd win or lose in style!