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Reverie World Studios Forums - View Single Post - Outposts (defensive and trade)
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Old 05-31-2010, 06:42 PM
Negthareas Negthareas is offline
Elven Sect:
Join Date: Dec 2009
Location: Valley of Wisdom and War
Posts: 603
Negthareas is on a good road to success

Players can build camps for their armies, etc.. These can have varying levels of fortification.

Perhaps the Devs could consider implimenting the ability to build camps on a trade route, forcing other players to pay to pass or fight. [similar to how players can bribe off potential attackers]

However, the idea of a guild outpost sounds more similar to the idea of a guild city, which, although that idea has been discussed very thoroughly, I am not sure if a definitive conclusion was reached on the issue.
"Yes... I am writing a book. So far I have the page numbers." - unknown author.
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